Notes+(09-19-2010)

Preparing for Monday:

- Found music when slowed down it has a sort of "foundational"/"metronome" quality to it. > People hear and FEEL click > We need to lock the actors in to the rhythm/groove of the music. - Establish a game plane: > What are they going to listen to and when. > Explain why the actors are listening to whatever music we play for them. - Contact microphones > Pick up physical vibration NOT soundwaves (could create very interesting aural experience) - Have to analyze the set up/usage of speaker stacks (are they helpful or hurtful in different configurations) > Sound coming from different places > Embracing the aural reaction to speakers turned at each other. (Sound that projects directly at another sound creates something very interesting
 * Sound**:

- Audio and Visual can become partnered in the quest for rhythmic design > If actor moves one way to the music, the light moves the opposite working in concert with arrhythmic sound > Enslaving lighting to the music. Action, audio, and lighting comes from the same origin. - Color: > Searching for an arch > So far==> starts very saturated, moves to unsaturated, and finishes saturated (X-mas lights!!) > **Bring rehearsal into the light lab once or twice.**
 * Lights**:
 * - X-mas lights:**

> >

Costume**:**
 * - 3 pairs of 2**

> Ladyhan and her servant, Yoshida and his servant, Chorus and "Sound operator" - Ladyhan:

> She's a diva > Very stylized > Gets closer to Yoshida's "era' towards the end of the play Yoshida:

> Carey Grant > quintessential 50's male movie star - Chorus**:**

> formal wear > Set: (changes)** - Floor now represents linoleum floor > The floor should be worn down (not //dirty// necessarily, but worn down by scuffing), - Speaker stack are now varied (forward, back, forward, back) to create 3 little "nooks" where chorus and sound designers will be located. - 2 types of backdrops > 1) Full pine tree backdrop (one piece) > 2) Individual pine trees (vertical panels) directly behind the speaker stacks giving the impression that the speaker stacks have pine tree shadows. - Table tops for cholkjrus and sound designer could resemble diner bar. - Hashigakari is created using only sound and light > every time someone steps on it the "material" may change (water, dirt, leaves...etc.)